she had followed me back from the edge of the old forest, through the tiger-striped lithood of the new forest. now she and the young boy were watching from several lengths into the night. I’m in the grey room, on the ground.
in a hushed tone she explains to the boy: “they can achieve full 3D in mode 7, in arcade games, in rpg maker 2k. they have ways to escape the plane.”
it’s been so long but when my feet begin to catch the air nothing could feel more right. pumping my legs faster and faster I begin to run along the inside of an invisible sphere, pulling my torso off the ground. I close my eyes as I separate from the rest of the universe.
now standing next to the boy, both standing on the grass and staring in through the missing wall from the dark outside, she’s still telling him the lore of her people about mine. “they use simple games to set up their immersion. lots of them use [word meaning one-by-two matrices]. almost any time you see someone using a [word meaning one-by-two matrix] it’s one of them; the servers are full of them.” I think back to the many times I’ve done just the same, but I can only remember the flat interface, and a pair of [matrices], occupied by strangers. out of the corner of my mind’s eye I can see a double session, someone already moving out of the train-station of two dimensions—but I can’t remember the inside.
lightly I spring to my toes, falling rather more slowly and perpendicularly than the rest of freefallers everywhere. I stretch my toes to meet the light grey hard plastic of the wall, and with infinitessimal traction run around the edge of the wall. five, six steps and I’m gone.
ok things are sticking together a little too much now; I’ll stop